World of Warcraft: Forever · Profession Guide
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Enchanting 1–300

Trainers · Materials · Recipes · Merchant Favor

Leveling 1–300 · Trainers · Recipes · Merchant Favor

Why Choose Enchanting in Forever?

Updated October 3, 2026 · Trainers, formula sources, and material amounts reviewed.

Enchant weapons and armor, disenchant uncommon (green) items to obtain dust and essences, and craft runed rods.

Start by buying a Copper Rod and Magic Particles from an enchanting supplies vendor; later metal rods are crafted by blacksmiths. Enchant your own gear or scrolls while leveling, and disenchant green-quality loot.

Leveling 1–300: Learn Artisan Enchanting at profession skill 200 and character level 35. Material counts for yellow and green recipes are estimates; buy costly reagents in stages.

Enchanting Trainers and Ranks

Major capital cities have enchanting trainers and supply vendors. In starting zones, supplies are not always sold near trainers, so buy your Copper Rod before traveling.

Expert up to 225

Skill 125 · character level 20

allianceAlliance

hordeHorde

  • Hgarth · Sun Rock Retreat, Stonetalon Mountains

Artisan up to 300

Skill 200 · character level 35

allianceAlliance

hordeHorde

Remember: Annora is the only Artisan trainer. Enter Uldaman through its back entrance and defeat all enemies in her chamber. Requires level 35 and Enchanting skill 200.

Additional Apprentice Trainers in Starting Zones

Skyborn characters can buy a Copper Rod and Magic Particles directly from their trainers.

Annora: Check Before Leaving

Bring a group and enough materials to reach skill 250. Learn newly unlocked formulas before leaving the dungeon.

Materials and Preparation

Quantities are estimates for this leveling route, not a mandatory shopping list. Yellow and green recipes may require additional crafts. Compare materials for alternative paths separately and save intermediate items from earlier steps.

Verzauberer mit magischen Effekten in World of Warcraft
Orange: guaranteed skill point Yellow: skill point not guaranteed Green: low chance of a skill point

Estimated Shopping List to 225

Switching to alternative recipes changes the total materials needed. Buy materials for your chosen stage.

Estimated Shopping List for 225–300

Purchase these separately from the 1–225 materials. Yellow recipes may require more attempts. Alternatives replace their respective stages.

For 110–130, alternatively use 20 Strange Dust and 20 Small Glimmering Shards instead of 20 Lesser Astral Essences. If enchanting boots up to 200, budget roughly 22 extra Soul Dust, but 15 fewer Vision Dust.

Enchanting 1–225: Leveling Guide

Each stage shows how many times to craft. Expand “Recipe Source & Effect” for acquisition details and effects. Yellow recipes may require extra attempts.

1–2

1× Runed Copper Rod

Materials: 1× Copper Rod, 1× Magic Particles

Keep the runed rod: you will need it for subsequent enchantments.

Show Recipe Source & EffectTrainer / Vendor

Learned from an Apprentice Enchanting trainer; no formula scroll needed.

Creates a reusable runed rod required for enchanting.

2–20

18× Bracer – Minor Stamina

Materials: 18× Magic Particles

Show Recipe Source & EffectTrainer / Vendor

Learned from an Apprentice Enchanting trainer; no formula scroll needed.

What Does It Create? Permanent enchantment for the stated equipment slot; see the linked formula tooltip for exact values.

20–70

50× Chest – Minor Stamina

Materials: 50× Strange Dust

50 Strange Dust; disenchanting uncommon items can supply some of it.

Show Recipe Source & EffectTrainer / Vendor

Learned from an Apprentice Enchanting trainer; no formula scroll needed.

What Does It Create? Permanent enchantment for the stated equipment slot; see the linked formula tooltip for exact values.

70–100

30× Bracer – Lesser Stamina

Materials: 60× Strange Dust

Alternatively enchant Chest – Minor Absorption until 90 if Lesser Magic Essence is cheap.

Show Recipe Source & EffectTrainer / Vendor

Learned from a Journeyman Enchanting trainer; no formula scroll needed.

What Does It Create? Permanent enchantment for the stated equipment slot; see the linked formula tooltip for exact values.

100–101

1× Runed Silver Rod

Materials: 1× Silver Rod, 3× Strange Dust, 4× Lesser Magic Essence, 1× Shadowgem

Get a Silver Rod from a blacksmith.

Show Recipe Source & EffectTrainer / Vendor

Learned from a Journeyman Enchanting trainer; no formula scroll needed.

Creates a reusable runed rod required for enchanting.

101–110

10× Cloak – Minor Protection

Materials: 20× Strange Dust

Show Recipe Source & EffectTrainer / Vendor

Learned from a Journeyman Enchanting trainer; no formula scroll needed.

What Does It Create? Permanent enchantment for the stated equipment slot; see the linked formula tooltip for exact values.

110–130

20× Cloak – Lesser Agility

Materials: 20× Lesser Astral Essence

Buy the formula from Dalria in Ashenvale (Alliance) or Kulwia in Stonetalon Mountains (Horde). In Forever it is bind on pickup. Alternative: Enchant 2H Weapon – Lesser Impact.

Show Recipe Source & EffectTrainer / Vendor

Sold by Dalria (Alliance, Ashenvale) or Kulwia (Horde, Stonetalon Mountains); bind on pickup.

What Does It Create? Permanent enchantment for the stated equipment slot; see the linked formula tooltip for exact values.

Alternative: 20× 2H Weapon – Lesser Impact; 20 Strange Dust + 20 kleine Schimmernde Splitter.

130–150

20× Bracer – Lesser Stamina

Materials: 20× Soul Dust

Show Recipe Source & EffectTrainer / Vendor

Learned from an Expert Enchanting trainer; no formula scroll needed.

What Does It Create? Permanent enchantment for the stated equipment slot; see the linked formula tooltip for exact values.

Alternative: Boots – Lesser Stamina; 4 Strange Dust je Anwendung.

150–151

1× Runed Golden Rod

Materials: 1× Golden Rod, 1× Iridescent Pearl, 1× Greater Astral Essence, 1× Soul Dust

Get a Gold Rod from a blacksmith.

Show Recipe Source & EffectTrainer / Vendor

Learned from an Expert Enchanting trainer; no formula scroll needed.

Creates a reusable runed rod required for enchanting.

151–165

14× Bracer – Lesser Strength

Materials: 14× Soul Dust

Buy the Lesser Strength formula from Dalria/Kulwia while you are there.

Show Recipe Source & EffectTrainer / Vendor

Sold by Dalria (Alliance, Ashenvale) or Kulwia (Horde, Stonetalon Mountains); bind on pickup.

What Does It Create? Permanent enchantment for the stated equipment slot; see the linked formula tooltip for exact values.

165–185

22× Boots – Lesser Agility

Materials: 22× Soul Dust

Turns yellow at 180; continue to 200 if Vision Dust is expensive.

Show Recipe Source & EffectTrainer / Vendor

Learned from an Expert Enchanting trainer; no formula scroll needed.

What Does It Create? Permanent enchantment for the stated equipment slot; see the linked formula tooltip for exact values.

Alternative: Bracer – Spirit; 1 geringe Mystikeressenz je Anwendung.

185–200

15× Bracer – Strength

Materials: 15× Vision Dust

Continue enchanting Boots – Lesser Agility if needed.

Show Recipe Source & EffectTrainer / Vendor

Learned from an Expert Enchanting trainer; no formula scroll needed.

What Does It Create? Permanent enchantment for the stated equipment slot; see the linked formula tooltip for exact values.

200–201

1× Runed Truesilver Rod

Materials: 1× Truesilver Rod, 1× Black Pearl, 1× Greater Mystic Essence, 1× Vision Dust

Get a Truesilver Rod from a blacksmith.

Show Recipe Source & EffectTrainer / Vendor

Learned from an Expert Enchanting trainer; no formula scroll needed.

Creates a reusable runed rod required for enchanting.

201–220

35× Bracer – Strength

Materials: 35× Vision Dust

Yellow throughout; allow for roughly 30–35 casts.

Show Recipe Source & EffectTrainer / Vendor

Learned from an Expert Enchanting trainer; no formula scroll needed.

What Does It Create? Permanent enchantment for the stated equipment slot; see the linked formula tooltip for exact values.

220–225

5× Cloak – Greater Defense

Materials: 5× Vision Dust

Use Vision Dust through skill 225.

Show Recipe Source & EffectTrainer / Vendor

Learned from an Expert Enchanting trainer; no formula scroll needed.

What Does It Create? Permanent enchantment for the stated equipment slot; see the linked formula tooltip for exact values.

Continuing to 300: Learn Artisan from Annora at skill 200 and character level 35. The next stage covers 225–300.

Enchanting 225–300: Leveling Guide

Testing note: The 225–300 route has not been fully tested in-game. Craft counts are estimates; yellow formulas may require additional attempts.

Artisan requires profession skill 200 and character level 35. Material quantities are estimates, especially for yellow and green formulas.

225–230

5× Gloves – Agility

Materials: 5× Vision Dust

Show Recipe Source & EffectTrainer / Formula

Learned from an Artisan Enchanting trainer; no formula scroll needed.

What Does It Create? Permanently increases the Agility of gloves.

230–235

5× Boots – Ausdauer

Materials: 10× Vision Dust

Show Recipe Source & EffectTrainer / Formula

Learned from an Artisan Enchanting trainer; no formula scroll needed.

What Does It Create? Permanently increases the Stamina of boots.

235–250

20× Chest – Superior Stamina

Materials: 60× Vision Dust

Show Recipe Source & EffectTrainer / Formula

Learned from an Artisan Enchanting trainer; no formula scroll needed.

What Does It Create? Permanently increases the Stamina of chest armor.

Alternative from skill 245: Formula: Bracer – Greater Stamina from world drops or the Auction House; 3 Dream Dust per cast.

250–265

20× Lesser Mana Oil

Materials: 20× Dream Dust, 20× Purple Lotus, 20× Crystal Vial

Show Recipe Source & EffectTrainer / Formula

Formula: Lesser Mana Oil from Kania at the inn in Silithus.

What Does It Create? Applied to a weapon, the oil restores 10 mana every 5 seconds and increases healing by up to 20 for 30 minutes; one bottle has five charges.

Kania is upstairs in the inn. Crystal Vials are sold by Mishta or trade goods vendors. Turns yellow at 260. Alternative: Bracer – Greater Strength from Annora; 1 Dream Dust + 2 Lesser Nether Essences.

265–294

32× Shield – Greater Stamina

Materials: 192× Dream Dust

Show Recipe Source & EffectTrainer / Formula

Formula: Enchant Shield – Greater Stamina from Mythrin’dir (Darnassus) or Daniel Bartlett (Undercity); bind on pickup.

What Does It Create? Permanently increases the Stamina of a shield.

Buy the formula on this enchanter: it is bind on pickup. Turns yellow at 285.

294–295

1× Runed Arcanite Rod

Materials: 1× Arcanite Rod, 1× Golden Pearl, 10× Illusion Dust, 4× Greater Eternal Essence, 4× Small Radiant Shard, 2× Large Radiant Shard

Show Recipe Source & EffectTrainer / Formula

Formula: Runed Arcanite Rod from Lorelae Wintersong in Nighthaven, Moonglade.

Creates a reusable runed rod required for enchanting.

295–300

5× Cloak – Superior Defense

Materials: 40× Illusion Dust

Show Recipe Source & EffectTrainer / Formula

Formula: Enchant Cloak – Superior Defense is also sold by Lorelae Wintersong.

What Does It Create? Permanently adds 70 armor to a cloak.

Alternative: Keep using Enchant Shield – Greater Stamina.

Before Traveling: Annora’s Artisan training is required for 225–300. Plan your Uldaman group and learn advanced formulas before leaving.

39 Merchant Favor Recipes for Enchanting

These Merchant Favor formulas expand your profession options and are not included in the leveling route’s materials.

Turn in filled supply crates at the trading outpost to earn Merchant Favor. You can buy these recipes in addition to the leveling route . Both faction vendors offer the same profession selection. Expand the groups for formulas, skill requirements, and effects. If an individual item record is missing, the formula link opens a Wowhead search.

allianceAlliance · Alynsia

Alynsia sells profession recipes at Three Corners in Redridge Mountains (Azeroth Commerce Authority).

/way Redridge Mountains 11.2 71.4
Show location on map
Karte: Alynsia bei Drei Ecken im Rotkammgebirge
Alynsia · 11.2 / 71.4

hordeHorde · Beneris

Beneris sells profession recipes west of the Crossroads in the Barrens (Durotar Supply and Logistics).

/way The Barrens 49.6 29.8
Show location on map
Karte: Beneris bei westlich vom Wegekreuz im Brachland
Beneris · 49.6 / 29.8
45 Merchant Favor10 recipes · from skill 130
from 130
Formula: Principles of the Silver Hand​Creates:Principles of the Silver Hand​
Classes: Paladin; Equip: Increases your damage against Undead by 1%.
from 130
Formula: Polished Driftwood Icon​Creates:Polished Driftwood Icon​
Classes: Shaman; Equip: Allows 8% of your mana regeneration to continue while casting.
from 130
Formula: Mystic Mushroom​Creates:Mystic Mushroom​
Classes: Druid; Equip: Increases Spirit by 5%.
from 140
Formula: Soul Staff​Creates:Soul Staff​
+11 Stamina; +11 Spirit; Equip: +34 Spell Power
from 140
Formula: Orb of Souls​Creates:Orb of Souls​
+6 Spirit; Equip: +13 Spell Healing; Equip: +4 Spell Damage
from 140
Formula: Orb of Mystic Insight​Creates:Orb of Mystic Insight​
+6 Intellect; Equip: +7 Spell Power
from 140
Formula: Shimmering Staff​Creates:Shimmering Staff​
+11 Intellect; +11 Stamina; Equip: +34 Spell Power
from 140
Formula: Weapon – Insight​
Use: Permanently enchants a melee weapon, giving spellcasts a chance to trigger Revelation, increasing Spirit by 100 for 10 seconds.
from 140
Formula: Weapon – Recovery​
Use: Permanently enchants a melee weapon to trigger Recovery when you parry or dodge, healing you for 5% of your maximum health. Can occur once every 10 seconds.
from 140
Formula: Weapon – Revelation​
Use: Permanently enchants a melee weapon to trigger Revelation when a direct-damage spell fails to critically strike. Revelation increases the critical strike chance of the next spell.
120 Merchant Favor13 recipes · from skill 210
from 220
Formula: Dream Staff​Creates:Dream Staff​
+19 Spirit; +19 Stamina; Equip: +105 Spell Healing
from 210
Formula: Totem of Ancestral Protection​Creates:Totem of Ancestral Protection​
Equip: Reduces the cooldown of your Grounding Totem by 1 second.
from 210
Formula: Claws of Wrath​Creates:Claws of Wrath​
Classes: Druid; Equip: Gives Wrath a 50% chance to restore 35 mana.
from 210
Formula: Libram of Invocation​Creates:Libram of Invocation​
Equip: Reduces the mana cost of your Seals by 5%.
from 210
Formula: Necklace – Strength​
Use: Permanently enchants a necklace to increase Strength by 5.
from 210
Formula: Necklace – Spell Power​
Use: Permanently enchants a necklace to increase spell damage and healing by up to 6.
from 210
Formula: Necklace – Healing Power​
Use: Permanently enchants a necklace to increase healing by up to 11 and spell damage by up to 4.
from 210
Formula: Necklace – Agility​
Use: Permanently enchants a necklace to increase Agility by 5.
from 210
Formula: Necklace – Defense​
Use: Permanently enchants a necklace to increase Defense skill by 5.
from 220
Formula: Vessel of Twisted Essence​Creates:Vessel of Twisted Essence​
+8 Spirit; +8 Stamina; Equip: +19 Spell Healing
from 220
Formula: Truesilver Medium​Creates:Truesilver Medium​
+8 Intellect; +8 Stamina; Equip: +10 Spell Power
from 220
Formula: Radiant Staff​Creates:Radiant Staff​
+19 Intellect; +19 Stamina; Equip: +56 Spell Power
from 220
Formula: Chest – Absorption​
Use: Permanently enchants chest armor with a 25% chance when struck to absorb 50 damage; can trigger once every 5 seconds.
180 Merchant Favor1 recipes · from skill 275
from 275Skill 225+
Formula: Excellent Wand​Creates:Excellent Wand​
+7 Intellect; Equip: +9 Spell Power
240 Merchant Favor15 recipes · from skill 300
from 300Skill 225+
Formula: Gloves – Holy Power​
Use: Permanently enchants gloves to increase Holy damage by 20.
from 300Skill 225+
Formula: Gloves – Arcane Power​
Use: Permanently enchants gloves to increase Arcane damage by 20.
from 300Skill 225+
Formula: Bracer – Superior Intellect​
Use: Permanently enchants bracers to increase Intellect by 9.
from 300Skill 225+
Formula: Bracer – Superior Defense​
Use: Permanently enchants bracers to increase Defense skill by 9.
from 300Skill 225+
Formula: Enchant 2H Weapon – Mighty Spell Power​
Use: Permanently enchants a two-handed melee weapon to increase damage and healing by up to 55.
from 300Skill 225+
Formula: Enchant 2H Weapon – Mighty Healing Power​
Use: Permanently enchants a two-handed melee weapon to increase healing by up to 100 and damage by up to 34.
from 300Skill 225+
Formula: Off-hand – Weisheit​
Use: Permanently enchants an off-hand item to increase Intellect by 6 and Spirit by 5.
from 300Skill 225+
Formula: Gloves – Überragende Strength​
Use: Permanently enchants gloves to increase Strength by 15.
from 300Skill 225+
Formula: Cloak – Agility​
Use: Permanently enchants a cloak to increase Agility by 5.
from 300Skill 225+
Formula: Bracer – Große Spell Power​
Use: Permanently enchants bracers to increase Spell Power by 16.
from 300Skill 225+
Formula: Gloves – Nature Power​
Use: Permanently enchants gloves to increase Nature damage by up to 20.
from 300Skill 225+
Formula: Idol of Dreams​
Use: Creates an Idol of Dreams.
from 300Skill 225+
Formula: Libram of Holy Zeal​
Use: Creates a Libram of Holy Zeal.
from 300Skill 225+
Formula: Totem of Thunder​
Use: Creates a Totem of Thunder.
from 300Skill 225+
Formula: 2H Weapon – Spellstrike​
Use: Permanently enchants a two-handed weapon to increase Spell Power by 65.

Collectors: Enchanting Certification costs 1,000 Merchant Favor and requires skill 300. You can use it once you reach skill 300.

Linked tooltips provide item details. Some recipe effects are not fully documented in the available data.

Found a different skill color, material cost, or formula source? Let us know in the comments!

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